Cities skylines mods location

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He's not working for a developer, and he's not working for himself instead, he's working for a small subset of devoted Cities: Skylines players that want to share his work with the world. Right now, 233 members of the Cities: Skylines community are paying him to create new content for the game, to the tune of $735 per building created. Or you can go the indie route, creating a game by yourself (maybe with a few people to help) and selling it directly to the consumers (maybe with the help of a publisher).Īrtist Bryan Shannon seems to have hit on a third path to a successful living making games, via his unique Patreon campaign. You can sign up with an existing game developer, earning a salary or freelance rate to provide some small part of the art, code, or design that goes into a larger product. There are two main ways to make a living making games.